Spell
QuickSilent Graveyard
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Discard 1 card; effects that activate in the GY this turn are negated.
Silent Graveyard — Power Evaluation
Final Score: 67 ± 6 · Confidence: Medium
- Intrinsic: 65.5 · Deck: 64.1 · Meta: provisional
- Primary role: Hand trap · Secondary: Floodgate/Control, Negation/Interaction
Why it scores here
Silent Graveyard converts a single discard into a one-turn, blanket shutdown of every effect that activates in the Graveyard, usable from hand as a Quick-Play at almost any timing. That is genuine, hard-to-play-around interaction against the many decks whose lines run through the GY, which is why effect_interaction and accessibility carry the score. It builds nothing on its own (0 combo appearances, no starter/material role) and is a straight -1, so combo_conversion and resource_economy are deliberately low. Its 0 ATK/0 DEF and Spell body earn no points whatsoever; the 400-deck, 110-archetype sample is used only to confirm the card is a real, splashable piece, not to inflate the score.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 76 | Generic Quick-Play Spell with no archetype lock, run in 400/400 sampled decks at 2.22 average copies and live as soon as it is drawn, though it needs a spare card in hand to pay the discard (observed). |
| Combo & Conversion | 12 | It produces no board and no follow-up on its own — 0 combo appearances and no starter role/material role/payoff role role anywhere in the sample (observed). |
| Resource Economy | 28 | 'Discard 1 card' is a straight -1 with no draw, search or recursion attached; the payoff is defensive, not card advantage (verified). |
| Effect & Interaction | 72 | 'Effects that activate in the GY this turn are negated' is a turn-wide shutdown activated at Quick-Play speed, blanking GY-dependent lines on either player's turn (verified). |
| Material Utility | 5 | As a Spell it supplies no body, Level, Type, Attribute or name to convert into summons, so it is worthless as material even in abstract (verified). |
| Resilience & Flexibility | 55 | It can be used from hand or as a set card, in either player's turn, against any GY-reliant line, but it is a one-shot that is a dead minus against decks that never activate GY effects (inferred). |
| Deck-Building Efficiency | 72 | No archetype lock, no garnet, redundant copies are fine and it slots into a generic staple shell, at the recurring cost of one discard per activation (observed). |
Calculation
Weight profile: 0.7 Hand trap + 0.3 Floodgate/Control. Intrinsic ≈ 65.5, Deck ≈ 64.1, Meta = provisional. Modifiers: Exceptional splashability (2). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Blanket, turn-long negation of every GY-activated effect — covers lines that Called by the Grave and single-target GY hate cannot reach in one card.
- Quick-Play speed: usable during the opponent's turn from hand or as a set card, so it can be held as a reactive answer.
- Fully generic: no archetype, Type or Attribute requirement, and it functions as a discard outlet rather than needing one.
- High real-world inclusion (400/400 sampled decks, avg 2.22 copies across 110 archetypes) confirms the slot is practical, not theoretical.
Weaknesses
- Pure -1: 'Discard 1 card' returns nothing, so it costs a card every time it is used.
- Dead card against decks that do not activate effects in the GY, where it is just a discard for no effect.
- Cannot be used as material or as a body in any way; it contributes nothing to board development.
- One-turn, one-shot effect with no recursion — it stops a line but does not remove the offending cards from the GY.
- Requires a second card in hand to function, so it is weak when the hand is already depleted.
Counters / choke points
- Decks whose plays never activate effects in the GY (it becomes a blank -1).
- Generic Spell/Trap negation or activation-removal aimed at the Quick-Play itself (inferred).
- Plays that empty or ignore the hand so the discard cost cannot be paid cheaply.
- Effect negation on resolution, which turns the discard into a pure loss.
Best use
Turn-wide GY-effect shutdown held as reactive Quick-Play interaction. Decks: Radiant Typhoon, Sky Striker, Fiendsmith, Branded, Generic anti-GY main/side tech. Suggested copies: 2.
Evidence & gaps
- Verified: Card text: 'Discard 1 card; effects that activate in the GY this turn are negated.'; Type/frame: Quick-Play Spell, no archetype, 0 ATK / 0 DEF.; No banlist token supplied; copies assumed unlimited up to 3 (per data gaps).
- Observed: 400 of 400 sampled decks run it in the main deck, average 2.22 copies (distribution 1:89, 2:132, 3:179).; 110 distinct archetypes use it; top partners are Called by the Grave (75%), Ash Blossom (68.2%), Droll & Lock Bird (59.8%), Mulcharmy Fuwalos (55.2%), Forbidden Droplet (42.2%).; 0 combo entries — no recorded starter role/material role/payoff role appearances.; Guides: Chaos Chimera OTK lists it among support Spells; Fabled guide places it in the 'countered by' section.
- Inferred: It functions as a one-turn anti-GY floodgate rather than removal, since it negates activations without banishing or destroying.; Its practical value collapses against decks that do not activate GY effects, where it is a pure discard minus.; It needs a second card in hand, so it is a poor topdeck in a depleted hand.
- Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no dated metagame sample, so Meta = null and the final score is provisional






