Silent Graveyard
Spell Quick

Silent Graveyard

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Discard 1 card; effects that activate in the GY this turn are negated.




 
 
AI Power Analysis
Hand trapConfidence: MediumEvaluated Feb 14, 2026
67± 6/ 100
Power Score
Intrinsic 66
Deck 64

Silent Graveyard — Power Evaluation

Final Score: 67 ± 6 · Confidence: Medium

  • Intrinsic: 65.5 · Deck: 64.1 · Meta: provisional
  • Primary role: Hand trap · Secondary: Floodgate/Control, Negation/Interaction

Why it scores here

Silent Graveyard converts a single discard into a one-turn, blanket shutdown of every effect that activates in the Graveyard, usable from hand as a Quick-Play at almost any timing. That is genuine, hard-to-play-around interaction against the many decks whose lines run through the GY, which is why effect_interaction and accessibility carry the score. It builds nothing on its own (0 combo appearances, no starter/material role) and is a straight -1, so combo_conversion and resource_economy are deliberately low. Its 0 ATK/0 DEF and Spell body earn no points whatsoever; the 400-deck, 110-archetype sample is used only to confirm the card is a real, splashable piece, not to inflate the score.

Axis scores

Axis Score Evidence
Accessibility 76 Generic Quick-Play Spell with no archetype lock, run in 400/400 sampled decks at 2.22 average copies and live as soon as it is drawn, though it needs a spare card in hand to pay the discard (observed).
Combo & Conversion 12 It produces no board and no follow-up on its own — 0 combo appearances and no starter role/material role/payoff role role anywhere in the sample (observed).
Resource Economy 28 'Discard 1 card' is a straight -1 with no draw, search or recursion attached; the payoff is defensive, not card advantage (verified).
Effect & Interaction 72 'Effects that activate in the GY this turn are negated' is a turn-wide shutdown activated at Quick-Play speed, blanking GY-dependent lines on either player's turn (verified).
Material Utility 5 As a Spell it supplies no body, Level, Type, Attribute or name to convert into summons, so it is worthless as material even in abstract (verified).
Resilience & Flexibility 55 It can be used from hand or as a set card, in either player's turn, against any GY-reliant line, but it is a one-shot that is a dead minus against decks that never activate GY effects (inferred).
Deck-Building Efficiency 72 No archetype lock, no garnet, redundant copies are fine and it slots into a generic staple shell, at the recurring cost of one discard per activation (observed).

Calculation

Weight profile: 0.7 Hand trap + 0.3 Floodgate/Control. Intrinsic ≈ 65.5, Deck ≈ 64.1, Meta = provisional. Modifiers: Exceptional splashability (2). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Blanket, turn-long negation of every GY-activated effect — covers lines that Called by the Grave and single-target GY hate cannot reach in one card.
  • Quick-Play speed: usable during the opponent's turn from hand or as a set card, so it can be held as a reactive answer.
  • Fully generic: no archetype, Type or Attribute requirement, and it functions as a discard outlet rather than needing one.
  • High real-world inclusion (400/400 sampled decks, avg 2.22 copies across 110 archetypes) confirms the slot is practical, not theoretical.

Weaknesses

  • Pure -1: 'Discard 1 card' returns nothing, so it costs a card every time it is used.
  • Dead card against decks that do not activate effects in the GY, where it is just a discard for no effect.
  • Cannot be used as material or as a body in any way; it contributes nothing to board development.
  • One-turn, one-shot effect with no recursion — it stops a line but does not remove the offending cards from the GY.
  • Requires a second card in hand to function, so it is weak when the hand is already depleted.

Counters / choke points

  • Decks whose plays never activate effects in the GY (it becomes a blank -1).
  • Generic Spell/Trap negation or activation-removal aimed at the Quick-Play itself (inferred).
  • Plays that empty or ignore the hand so the discard cost cannot be paid cheaply.
  • Effect negation on resolution, which turns the discard into a pure loss.

Best use

Turn-wide GY-effect shutdown held as reactive Quick-Play interaction. Decks: Radiant Typhoon, Sky Striker, Fiendsmith, Branded, Generic anti-GY main/side tech. Suggested copies: 2.

Evidence & gaps

  • Verified: Card text: 'Discard 1 card; effects that activate in the GY this turn are negated.'; Type/frame: Quick-Play Spell, no archetype, 0 ATK / 0 DEF.; No banlist token supplied; copies assumed unlimited up to 3 (per data gaps).
  • Observed: 400 of 400 sampled decks run it in the main deck, average 2.22 copies (distribution 1:89, 2:132, 3:179).; 110 distinct archetypes use it; top partners are Called by the Grave (75%), Ash Blossom (68.2%), Droll & Lock Bird (59.8%), Mulcharmy Fuwalos (55.2%), Forbidden Droplet (42.2%).; 0 combo entries — no recorded starter role/material role/payoff role appearances.; Guides: Chaos Chimera OTK lists it among support Spells; Fabled guide places it in the 'countered by' section.
  • Inferred: It functions as a one-turn anti-GY floodgate rather than removal, since it negates activations without banishing or destroying.; Its practical value collapses against decks that do not activate GY effects, where it is a pure discard minus.; It needs a second card in hand, so it is a poor topdeck in a depleted hand.
  • Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no dated metagame sample, so Meta = null and the final score is provisional











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